Nuclear Re…

For those who remember the first Android game we released, it has a interesting story. The core game idea was to make a GPS based game where the player would complete typical tasks of finding a radio active source by listening to a simulated geiger counter. It worked surprisingly well and while trying out the game on a family member it even made that person so immersed that she got lost in the central city. Furthermore, when we finally released the game, just a few days after, Fukushima happened. It gave a bitter taste to the whole thing, and fortunately it flopped. No surprise, but for being an indie game (our first even) it still received a decent amount of nice comments despite its slightly less than average ratings. Still, it is one of those games that somehow deserves a second round of design. So here comes a title teaser that is not a promise but rather just a thought.